CreateQueryFilterData

Utility for creating a PhysX PxFilterData for performing a query (trace) against the scene

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceUtils.h

Include

#include "Physics/PhysicsInterfaceUtils.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfaceUtils.cpp

Syntax

FCollisionFilterData CreateQueryFilterData
(
    const uint8 MyChannel,
    const bool bTraceComplex,
    const FCollisionResponseContainer & InCollisionResponseContainer,
    const struct FCollisionQueryParams & QueryParam,
    const struct FCollisionObjectQueryParams & ObjectParam,
    const bool bMultitrace
)

Remarks

Utility for creating a PhysX PxFilterData for performing a query (trace) against the scene

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