Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Physics/Experimental/ChaosInterfaceWrapper.h |
Include |
#include "Physics/Experimental/ChaosInterfaceWrapper.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Collision/SceneQueryLowLevel.cpp |
void LowLevelSweep
(
FPhysScene & Scene,
const FPhysicsGeometry & Geom,
const FTransform & StartTM,
const FVector & Dir,
float DeltaMag,
FPhysicsHitCallback< FHitSweep > & HitBuffer,
EHitFlags OutputFlags,
FQueryFlags QueryFlags,
const FCollisionFilterData & Filter,
const FQueryFilterData & QueryFilterData,
ICollisionQueryFilterCallbackBase * QueryCallback,
const FQueryDebugParams & DebugParams
)