Name |
Description |
|
---|---|---|
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FChaosDerivedDataReader |
|
|
FPhysicsUserData_Chaos |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FPhysScene_Chaos |
Low level Chaos scene used when building custom simulations that don't exist in the main world physics scene. |
|
ISpatialAcceleration |
|
|
ISpatialAccelerationCollection |
|
|
TAccelerationStructureHandle |
Wrapper that holds both physics thread data and GT data. |
|
TPerShapeData |
Data that is associated with geometry. If a union is used an entry is created per internal geometry |
|
TRawEventHandler |
Instance event handler |
Name | Description | ||
---|---|---|---|
|
ChaosInterface::CreateGeometry ( |
Create the Chaos Geometry based on the geometry parameters. |
|
|
FQueryFilter... |
ChaosInterface::MakeQueryFilterData ( |
Needed by low level SQ calls. |
|
LowLevelOverlap ( |
||
|
LowLevelRaycast ( |
||
|
LowLevelSweep ( |