typedef TArray< FPhysicsShapeHandle, TInlineAllocator< NumInlinedPxShapeElements > > FInlineShapeArray
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceTypes.h |
Include |
#include "Physics/PhysicsInterfaceTypes.h" |
Array that is intended for use when fetching shapes from a rigid body.