FInlineShapeArray

Array that is intended for use when fetching shapes from a rigid body.

Windows
MacOS
Linux

Type

typedef TArray< FPhysicsShapeHandle, TInlineAllocator< NumInlinedPxShapeElements > > FInlineShapeArray

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceTypes.h

Include

#include "Physics/PhysicsInterfaceTypes.h"

Remarks

Array that is intended for use when fetching shapes from a rigid body.

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