FPhysScene_PhysX::GetCompletionEvent

Returns the completion event for a frame

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h

Include

#include "Physics/PhysScene_PhysX.h"

Syntax

FGraphEventRef GetCompletionEvent()

Remarks

Returns the completion event for a frame

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