FPhysScene_PhysX::SetKinematicTarget_AssumesLocked

Sets a Kinematic actor's target position - We need to do this here to support substepping

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h

Include

#include "Physics/PhysScene_PhysX.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysScene_PhysX.cpp

Syntax

void SetKinematicTarget_AssumesLocked
(
    FBodyInstance * BodyInstance,
    const FTransform & TargetTM,
    bool bAllowSubstepping
)

Remarks

Sets a Kinematic actor's target position - We need to do this here to support substepping

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