Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h |
Include |
#include "Physics/PhysScene_PhysX.h" |
static const int32 SimScratchBufferBoundary = 16 * 1024;
Boundary value for PhysX scratch buffers (currently PhysX requires the buffer length be a multiple of 16K)