FPhysScene_PhysX::SupportsOriginShifting

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h

Include

#include "Physics/PhysScene_PhysX.h"

Syntax

static bool SupportsOriginShifting()

Returns

Whether physics scene supports scene origin shifting

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss