| FEdMode::FrustumSelect()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Physics/PhysicsDebugMode.h |
Include |
#include "Physics/PhysicsDebugMode.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsDebugMode.cpp |
virtual bool FrustumSelect
(
const FConvexVolume & InFrustum,
FEditorViewportClient * InViewportClient,
bool InSelect
)
Lets each mode/tool handle frustum selection in its own way.
true if something was selected/deselected, false otherwise.
Parameter |
Description |
---|---|
InFrustum |
The selection box to use, in worldspace coordinates. |