ImmediatePhysics_Shared::EActorType

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsShared/ImmediatePhysicsCore.h

Include

#include "Physics/ImmediatePhysics/ImmediatePhysicsShared/ImmediatePhysicsCore.h"

Syntax

namespace ImmediatePhysics_Shared
{
    enum EActorType
    {
        StaticActor,
        KinematicActor,
        DynamicActor,
    }
}

Values

Name

Description

StaticActor

KinematicActor

DynamicActor

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