Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceTypes.h |
Include |
#include "Physics/PhysicsInterfaceTypes.h" |
namespace PhysicsInterfaceTypes
{
enum
{
NumInlinedPxShapeElements = 32,
}
}
Name |
Description |
---|---|
NumInlinedPxShapeElements |
Default number of inlined elements used in FInlineShapeArray. Increase if for instance character meshes use more than this number of physics bodies and are involved in many queries.