| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsThruster.h |
Include |
#include "PhysicsEngine/PhysicsThruster.h" |
class APhysicsThruster : public ARigidBodyBase
Attach one of these on an object using physics simulation and it will apply a force down the negative-X direction ie. point X in the direction you want the thrust in.
Name | Description | |
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APhysicsThruster ( |
Name | Description | ||
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UArrowCompon... |
GetArrowComponent() |
Returns ArrowComponent subobject |
|
UPhysicsThru... |
GetThrusterComponent() |
Returns ThrusterComponent subobject |