Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include |
#include "PhysicsEngine/BodyInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
Add an impulse to this bodyinstance, radiating out from the specified position.
Parameter |
Description |
---|---|
Origin |
Point of origin for the radial impulse blast, in world space |
Radius |
Size of radial impulse. Beyond this distance from Origin, there will be no affect. |
Strength |
Maximum strength of impulse applied to body. |
Falloff |
Allows you to control the strength of the impulse as a function of distance from Origin. |
bVelChange |
If true, the Strength is taken as a change in velocity instead of an impulse (ie. mass will have no effect). |