FBodyInstance::GetCollisionProfileName

Returns the collision profile name that will be used.

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Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h

Include

#include "PhysicsEngine/BodyInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp

Syntax

FName GetCollisionProfileName() const

Remarks

Returns the collision profile name that will be used.

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