Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include |
#include "PhysicsEngine/BodyInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
TArray< UPhysicalMaterial * > GetComplexPhysicalMaterials
(
TArray< FPhysicalMaterialMaskParams > & OutPhysMaterialMasks
) const
Get the complex PhysicalMaterials and PhysicalMaterialMasks array for this body