FBodyInstance::GetComplexPhysicalMaterials

Get the complex PhysicalMaterials and PhysicalMaterialMasks for this body

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h

Include

#include "PhysicsEngine/BodyInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp

Syntax

void GetComplexPhysicalMaterials
(
    TArray< UPhysicalMaterial * > & OutPhysMaterials,
    TArray< FPhysicalMaterialMaskParams > & OutPhysMaterialMasks
) const

Remarks

Get the complex PhysicalMaterials and PhysicalMaterialMasks for this body

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