Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h |
Include |
#include "PhysicsEngine/ConstraintInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp |
void InitConstraint
(
FBodyInstance * Body1,
FBodyInstance * Body2,
float Scale,
UObject * DebugOwner,
FOnConstraintBroken InConstraintBrokenDelegate
)
Create physics engine constraint.