FConstraintInstance::InitConstraint_AssumesLocked

Create physics engine constraint using physx actors.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h

Include

#include "PhysicsEngine/ConstraintInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp

Syntax

void InitConstraint_AssumesLocked
(
    const FPhysicsActorHandle & ActorRef1,
    const FPhysicsActorHandle & ActorRef2,
    float InScale,
    FOnConstraintBroken InConstraintBrokenDelegate
)

Remarks

Create physics engine constraint using physx actors.

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