FConstraintInstance::SetLinearLimitSize

Allows you to dynamically change the size of the linear limit 'sphere'.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h

Include

#include "PhysicsEngine/ConstraintInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp

Syntax

void SetLinearLimitSize
(
    float NewLimitSize
)

Remarks

Allows you to dynamically change the size of the linear limit 'sphere'.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss