| FKShapeElem
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphereElem.h |
Include |
#include "PhysicsEngine/SphereElem.h" |
struct FKSphereElem : public FKShapeElem
Sphere shape used for collision
Name | Description | ||
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Center |
Position of the sphere's origin |
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float |
Radius |
Radius of the sphere |
Name | Description | |
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FKSphereElem() |
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FKSphereElem ( |
Name | Description | ||
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CalcAABB ( |
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DrawElemSolid ( |
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DrawElemWire ( |
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FixupDeprecated ( |
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float |
GetClosestPointAndNormal ( |
Finds the closest point on the shape given a world position. |
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GetElemSolid ( |
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GetFinalScaled ( |
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float |
GetShortestDistanceToPoint ( |
Finds the shortest distance between the element and a world position. |
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GetTransform() |
Utility function that builds an FTransform from the current data. |
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float |
GetVolume ( |
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ScaleElem ( |
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SetTransform ( |
Name |
Description |
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StaticShapeType |
Name | Description | ||
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TM_DEPRECATED |