Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
Include |
#include "PhysicsEngine/BodySetup.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp |
virtual void CopyBodySetupProperty
(
const UBodySetup * Other
)
Copy all UPROPERTY settings except the collision geometry. This function is use when we restore the original data after a re-import of a static mesh. All FProperty should be copy here except the collision geometry (i.e. AggGeom)