Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
Include |
#include "PhysicsEngine/BodySetup.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp |
Updates the tri mesh collision with new positions, and refits the BVH to match. This is not a full collision cook, and so you can only safely move positions and not change the structure
Parameter |
Description |
---|---|
NewPositions |
The new mesh positions to use |