Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicalAnimationComponent.h |
Include |
#include "PhysicsEngine/PhysicalAnimationComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalAnimationComponent.cpp |
void ApplyPhysicalAnimationSettingsBelow
(
FName BodyName,
const FPhysicalAnimationData & PhysicalAnimationData,
bool bIncludeSelf
)
Applies the physical animation settings to the body given and all bodies below.