UPhysicsAsset::FindControllingBodyIndex

Find the index of the physics bone that is controlling this graphics bone.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h

Include

#include "PhysicsEngine/PhysicsAsset.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsAsset.cpp

Syntax

int32 FindControllingBodyIndex
(
    class USkeletalMesh * skelMesh,
    int32 BoneIndex
)

Remarks

Find the index of the physics bone that is controlling this graphics bone.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss