UPhysicsAsset::IsCollisionEnabled

Check whether the two bodies specified are enabled for collision.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h

Include

#include "PhysicsEngine/PhysicsAsset.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsAsset.cpp

Syntax

bool IsCollisionEnabled
(
    int32 BodyIndexA,
    int32 BodyIndexB
) const

Remarks

Check whether the two bodies specified are enabled for collision.

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