Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintComponent.h |
Include |
#include "PhysicsEngine/PhysicsConstraintComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintComponent.cpp |
FTransform GetBodyTransformInternal
(
EConstraintFrame::Type Frame,
FName InBoneName
) const
Internal util to get body transform from actor/component name/bone name information