Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintComponent.h |
Include |
#include "PhysicsEngine/PhysicsConstraintComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintComponent.cpp |
void SetConstraintReferenceOrientation
(
EConstraintFrame::Type Frame,
const FVector & PriAxis,
const FVector & SecAxis
)
Pass in reference orientation in (maintains reference position). If the constraint is currently active, this will set its active local pose. Otherwise the change will take affect in InitConstraint.