TEnumAsByte< ESettingsDOF::Type > DefaultDegreesOfFreedom
Useful for constraining all objects in the world, for example if you are making a 2D game using 3D environments.
TEnumAsByte< ESettingsDOF::Type > DefaultDegreesOfFreedom
Useful for constraining all objects in the world, for example if you are making a 2D game using 3D environments.