Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/ColorVertexBuffer.h |
Include |
#include "Rendering/ColorVertexBuffer.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Rendering/ColorVertexBuffer.cpp |
static void BindDefaultColorVertexBuffer
(
const class FVertexFactory * VertexFactory,
struct FStaticMeshDataType & StaticMeshData,
NullBindStride BindStride
)