FMeshFace

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h

Include

#include "Rendering/SkeletalMeshLODImporterData.h"

Syntax

struct FMeshFace

Variables

Name Description

Public variable

uint32[3]

 

iWedge

Textured Vertex indices.

Public variable

uint16

 

MeshMaterialIndex

Source Material (= texture plus unique flags) index.

Public variable

uint32

 

SmoothingGroups

32-bit flag for smoothing groups.

Public variable

FVector[3]

 

TangentX

Public variable

FVector[3]

 

TangentY

Public variable

FVector[3]

 

TangentZ

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