FMotionVectorSimulation::GetPreviousTransform

Check if the specified scene component has a simulated transform and return the result as an optional transform.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/MotionVectorSimulation.h

Include

#include "Rendering/MotionVectorSimulation.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/MotionVectorSimulation.cpp

Syntax

TOptional< FTransform > GetPreviousTransform
(
    USceneComponent * Component
) const

Remarks

Check if the specified scene component has a simulated transform and return the result as an optional transform.

: Previous simulated transforms are only valid for the frame on which they were added, and are removed on the next frame

Returns

An optional transform that is set if the specified component has a previous simulated transform, otherwise an empty optional.

Parameters

Parameter

Description

Component

The Component to retrieve a previous transform for

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