Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/PositionVertexBuffer.h |
Include |
#include "Rendering/PositionVertexBuffer.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PositionVertexBuffer.cpp |
void BindPositionVertexBuffer
(
const class FVertexFactory * VertexFactory,
struct FStaticMeshDataType & Data
) const