FSkeletalMeshLODModel::UpdateChunkedSectionInfo

This function will update the chunked information for each section.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h

Include

#include "Rendering/SkeletalMeshLODModel.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp

Syntax

void UpdateChunkedSectionInfo
(
    const FString & SkeletalMeshName,
    TArray< int32 > & LODMaterialMap
)

Remarks

This function will update the chunked information for each section. Only old data before the skeletal mesh build refactor should need to call this function.

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