Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h |
Include |
#include "Rendering/SkeletalMeshLODModel.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp |
This function will update the chunked information for each section. Only old data before the skeletal mesh build refactor should need to call this function.