FSkeletalMeshLODRenderData::ReleaseCPUResources

Releases the LOD's CPU render resources.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODRenderData.h

Include

#include "Rendering/SkeletalMeshLODRenderData.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODRenderData.cpp

Syntax

void ReleaseCPUResources
(
    bool bForStreaming
)

Remarks

Releases the LOD's CPU render resources.

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