Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h |
Include |
#include "Rendering/SkinWeightVertexBuffer.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Rendering/SkinWeightVertexBuffer.cpp |
FSkinWeightVertexBuffer & operator=
(
const FSkinWeightVertexBuffer & Other
)
Assumes that vertex buffer will be rebuilt