FSkyLightImportanceSamplingData

Windows
MacOS
Linux

Inheritance Hierarchy

FRenderResource

FDeferredCleanupInterface

FSkyLightImportanceSamplingData

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkyLightImportanceSampling.h

Include

#include "Rendering/SkyLightImportanceSampling.h"

Syntax

class FSkyLightImportanceSamplingData :
    public FRenderResource,
    private FDeferredCleanupInterface

Variables

Name Description

Public variable

bool

 

bIsValid

Public variable

FIntVector

 

MipDimensions

Public variable

FRWBuffer

 

MipTreeNegX

Public variable

FRWBuffer

 

MipTreeNegY

Public variable

FRWBuffer

 

MipTreeNegZ

Public variable

FRWBuffer

 

MipTreePdfNegX

Public variable

FRWBuffer

 

MipTreePdfNegY

Public variable

FRWBuffer

 

MipTreePdfNegZ

Public variable

FRWBuffer

 

MipTreePdfPosX

Public variable

FRWBuffer

 

MipTreePdfPosY

Public variable

FRWBuffer

 

MipTreePdfPosZ

Public variable

FRWBuffer

 

MipTreePosX

Public variable

FRWBuffer

 

MipTreePosY

Public variable

FRWBuffer

 

MipTreePosZ

Public variable

FRWBuffer

 

SolidAnglePdf

Functions

Name Description

Public function

void

 

AddRef()

Public function

void

 

BuildCDFs

(
    FTexture* ProcessedTexture
)

Public function

void

 

Release()

Overridden from FRenderResource

Name Description

Public function Virtual

void

 

ReleaseRHI()

Releases the RHI resources used by this resource.

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