Init

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

Init

(
    const FStaticMeshVertexBuffer& InV...,
    bool bNeedsCPUAccess
)

Initializes this vertex buffer with the contents of the given vertex buffer.

Public function

void

 

Init

(
    uint32 InNumVertices,
    uint32 InNumTexCoords,
    bool bNeedsCPUAccess
)

Public function

void

 

Init

(
    const TArray< FStaticMeshBuildVerte...,
    uint32 InNumTexCoords,
    bool bNeedsCPUAccess
)

Initializes the buffer with the given vertices.

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