FStaticMeshVertexBuffer::operator=

Specialized assignment operator, only used when importing LOD's.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h

Include

#include "Rendering/StaticMeshVertexBuffer.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/StaticMeshVertexBuffer.cpp

Syntax

void operator=
(
    const FStaticMeshVertexBuffer & Other
)

Remarks

Specialized assignment operator, only used when importing LOD's.

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