| FStaticMeshVertexDataInterface
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexDataInterface.h |
Include |
#include "Rendering/StaticMeshVertexDataInterface.h" |
class FStaticMeshVertexDataInterface
An interface to the static-mesh vertex data storage type.
Name | Description | |
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~FStaticMeshVertexDataInterface() |
Virtual destructor. |
Name | Description | ||
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Empty ( |
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GetAllowCPUAccess() |
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uint8 * |
GetDataPointer() |
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FResourceArr... |
GetResourceArray() |
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GetResourceSize() |
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GetStride() |
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IsValidIndex ( |
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Num() |
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OverrideFreezeSizeAndAlignment |
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ResizeBuffer ( |
Resizes the vertex data buffer, discarding any data which no longer fits. |
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Serialize |
Serializer. |