FWedgePositionHelper::PointsEqual
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h
|
Include
|
#include "Rendering/SkeletalMeshLODImporterData.h"
|
namespace FWedgePositionHelper
{
bool FWedgePositionHelper::PointsEqual
(
const FVector & V1,
const FVector & V2,
float ComparisonThreshold
)
}
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.