TSkeletalMeshVertexData::GetStride

Windows
MacOS
Linux

Override Hierarchy

FSkeletalMeshVertexDataInterface::GetStride()

TSkeletalMeshVertexData::GetStride()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h

Include

#include "Rendering/SkeletalMeshVertexBuffer.h"

Syntax

virtual uint32 GetStride() const

Returns

stride of the vertex type stored in the resource data array

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