References
Module
Engine
Header
/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h
Include
#include "Rendering/StaticMeshVertexBuffer.h"
Syntax
template<typename UVTypeT>struct TStaticMeshVertexUVsDatum
Variables
UVTypeT
UVs
Functions
FVector2D
GetUV()
void
SetUV
( FVector2D UV)