Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl |
Include |
#include "ShowFlagsValues.inl" |
SHOWFLAG_ALWAYS_ACCESSIBLE
(
PostProcessing,
[SFG_Hidden](API\Runtime\Engine\SFG_Hidden),
NSLOCTEXT
)
Affects all postprocessing features, depending on viewmode this is on or off, for now SHOWFLAG_ALWAYS_ACCESSIBLE because it's used by ReflectionEnviromentCapture Bloom, for now SHOWFLAG_ALWAYS_ACCESSIBLE because it's exposed in SceneCapture