FSceneViewport::EnqueueEndRenderFrame

Ends a rendering frame. Called from the game thread.

Windows
MacOS
Linux

Override Hierarchy

FViewport::EnqueueEndRenderFrame()

FSceneViewport::EnqueueEndRenderFrame()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h

Include

#include "Slate/SceneViewport.h"

Source

/Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp

Syntax

virtual void EnqueueEndRenderFrame
(
    const bool bLockToVsync,
    const bool bShouldPresent
)

Remarks

Ends a rendering frame. Called from the game thread.

Parameters

Parameter

Description

bPresent

Whether the frame should be presented to the screen

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