FSlateTextureRenderTarget2DResource::ClampSize

[FTextureRenderTargetResource](API\Runtime\Engine\FTextureRenderTargetResource) implementation.

Windows
MacOS
Linux

Override Hierarchy

FTextureRenderTargetResource::ClampSize()

FSlateTextureRenderTarget2DResource::ClampSize()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h

Include

#include "Slate/SlateTextures.h"

Source

/Engine/Source/Runtime/Engine/Private/Slate/SlateTextures.cpp

Syntax

virtual void ClampSize
(
    int32 SizeX,
    int32 SizeY
)

Remarks

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