SGameLayerManager::FindLayerForPlayer

Windows
MacOS
Linux

Override Hierarchy

IGameLayerManager::FindLayerForPlayer()

SGameLayerManager::FindLayerForPlayer()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h

Include

#include "Slate/SGameLayerManager.h"

Source

/Engine/Source/Runtime/Engine/Private/Slate/SGameLayerManager.cpp

Syntax

virtual TSharedPtr< IGameLayer > FindLayerForPlayer
(
    ULocalPlayer * Player,
    const FName & LayerName
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss