| IGameLayerManager::SetSceneViewport()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h |
Include |
#include "Slate/SGameLayerManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Slate/SGameLayerManager.cpp |
virtual void SetSceneViewport
(
FSceneViewport * InSceneViewport
)
Begin IGameLayerManager.