SGameLayerManager::SetWindowTitleBarState

Windows
MacOS
Linux

Override Hierarchy

IGameLayerManager::SetWindowTitleBarState()

SGameLayerManager::SetWindowTitleBarState()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h

Include

#include "Slate/SGameLayerManager.h"

Source

/Engine/Source/Runtime/Engine/Private/Slate/SGameLayerManager.cpp

Syntax

virtual void SetWindowTitleBarState
(
    const TSharedPtr< SWidget > & TitleBarContent,
    EWindowTitleBarMode Mode,
    bool bTitleBarDragEnabled,
    bool bWindowButtonsVisible,
    bool bTitleBarVisible
)

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