| SCompoundWidget | ||
| IGameLayerManager
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h |
Include |
#include "Slate/SGameLayerManager.h" |
class SGameLayerManager :
public SCompoundWidget,
public IGameLayerManager
Name | Description | |
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SGameLayerManager() |
Name | Description | ||
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Construct ( |
Construct this widget |
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IsUsingFixedDPIValue() |
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SetUseFixedDPIValue |
Function will instruct internal DPI computations to use a provided reference viewport size instead of the actual viewport size. |
Name | Description | ||
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OnPaint ( |
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. |
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OnVisualizeTooltip ( |
Called when Slate wants to visualize tooltip. |
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Tick ( |
Ticks this widget with Geometry. |
Name |
Description |
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FArguments |