FAudioEQEffect

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MacOS
Linux

Inheritance Hierarchy

FAudioEffectParameters

FAudioEQEffect

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundMix.h

Include

#include "Sound/SoundMix.h"

Syntax

struct FAudioEQEffect : public FAudioEffectParameters

Variables

Name Description

Public variable

float

 

Bandwidth0

Bandwidth of band 0. Region is center frequency +/- Bandwidth /2

Public variable

float

 

Bandwidth1

Bandwidth of band 1. Region is center frequency +/- Bandwidth /2

Public variable

float

 

Bandwidth2

Bandwidth of band 2. Region is center frequency +/- Bandwidth /2

Public variable

float

 

Bandwidth3

Bandwidth of band 3. Region is center frequency +/- Bandwidth /2

Public variable

float

 

FrequencyCenter0

Center frequency in Hz for band 0

Public variable

float

 

FrequencyCenter1

Center frequency in Hz for band 1

Public variable

float

 

FrequencyCenter2

Center frequency in Hz for band 2

Public variable

float

 

FrequencyCenter3

Center frequency in Hz for band 3

Public variable

float

 

Gain0

Boost/cut of band 0

Public variable

float

 

Gain1

Boost/cut of band 1

Public variable

float

 

Gain2

Boost/cut of band 2

Public variable

float

 

Gain3

Boost/cut of band 3

Public variable

double

 

RootTime

Start time of effect

Constructors

Name Description

Public function

FAudioEQEffect()

Functions

Name Description

Public function

void

 

ClampValues()

Clamp all settings in range

Validate all settings are in range

Overridden from FAudioEffectParameters

Name Description

Public function Virtual

bool

 

Interpolate

(
    const FAudioEffectParameters& InSt...,
    const FAudioEffectParameters& InEn...
)

Interpolates between Start and End EQ effect settings, storing results locally and returning if interpolation is complete

Public function Virtual Const

void

 

PrintSettings()

Prints effect parameters.

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